If you are a fan of the Silent Hill series (which spans multiple generations and brands of consoles) then you need to check out the Silent Hill: Shattered Memories Wii game. This game marks Silent Hill’s debut on the Nintendo Wii system and while it has many of the traits that made the series into a fan favorite, it also takes a chance with the game play to make full use of the Wii remotes.
The first and most obvious departure to how the game is played is the simple fact that it is on the Wii and uses the Wii remote and Nunchuck instead of game pad. You will not need any other Wii accessories. Those familiar with Wii games will of course of no problems with this, but for any fan who bought the system just for Silent Hill: Shattered Memories will have to adjust to way it is controlled. As is the case with many adventure games, here the character is controlled with the nunchuck while the remote is used for looking around.
The controls, however, are not the only departure. While the core, story driven style of game play remains largely intact and still revolves around exploration and puzzle solving, it won’t take the astute player long to realize that he will not be fighting any monsters. In fact, the only time you encounter enemies is during nightmare sequences that are interspersed throughout. You will not be fighting these, though. Instead, you have to run from them while trying to navigate various mazes until you reach the exit. Luckily, the chases are intense, though some players may find a few of mazes rather frustrating.
Game play is good, but what about the story? While I am not one to ruin stories for others, I will say that the one found in this Wii game will be instantly familiar yet altogether different for those who have either played the first game or watched to Silent Hill movie. It provided top notch writing all around, to be sure.
If you are fan of the series, do yourself a favor and check out Silent Hill: Shattered Memories, I think you will be more than glad you did.
Here is the trailer for the game:
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